This week has been deemed Awesome.

This is not the blog post you were meant to be reading today.

Not that you’d know this if I hadn’t told you, but there it is. The blog post I had planned for today was inspired by a question Karen Miller asked earlier this week (“isn’t it time the boys of the Science Fiction grew up”) and put forward a bunch of thoughts about why they wouldn’t, because not growing up is kinda integral to the contemporary cultural narrative of geekdom and folks seem to be unwilling to change it in any significant way. You’ll probably still get that post, sooner or later, since I’ve half-drafted it in my head and it’s still kicking around and gathering arguments, but I just don’t have the energy to unleash snark and ranting on the world today.

‘Cause this week, really, it’s been rather awesome. How awesome, I hear you ask? This awesome:

  • I had two three short stories accepted in the space of four five days. This, as you might expect, is the kind of start that makes my week awesome.
  • I had a project pitched for 2012 that I can’t talk about; I pitched an idea back that may well see me talk about it much earlier than that; nothing set in stone yet and we’re still hammering out the finer details, but overall, this is looking pretty cool.
  • Completely trashed the current draft of Clawafter having a chat with Twelfth Planet Press about how to proceed with a series of Aster book. This is my call, incidently, not something they asked for., and on the whole I’m happier with the book Claw will turn into (currently using the working title Cold Cases) than the version of Claw I’ve got. Not that the current version of Claw is a bad book (once you get past the drafting issues), it’s just that there’s a more sensible way to approach the series and make sure I get to write all the stories I wanted to write in Aster’s world, and the current version doesn’t fit the structure well enough to stick around. Oddly, this feels like the most awesome thing I’ve done in the entire week 🙂
  • Speaking of Aster, the latest out of Twelfth Planet suggests that Horn sales have been rather good. As in “we’re down to the last box of books” kind of good (and hopefully that’s sufficiently ambiguous that I won’t get in trouble for saying it in public). This kinda flabbergasts me in its awesomeness, both because it confirms that there will be as a second Aster novella and because I had many paranoid nightmares about releasing a book no-one wanted to read. I feel I should say a heartydanke schoen to all the peeps, reviewers, and readers who have recommended a little noir/urban fantasy about rogue unicorns and pornography to friends and family, then convinced them to spend their hard-earned money on it. You folks rock.

Writing and Gaming

On one level, it really doesn’t take much to make me a happy man. This morning happiness is achieved via high volume and the Kaiser Chiefs singing Sha-na-na-na-na during the chorus of every song on their first album. Once that hits a certain point on the decibel meter I’m all glee and shiny rainbows. Which is just as well, because otherwise I’d be writing blog posts about the various ways revising Claw is kicking my arse this week. Although I think that’s probably a good thing, in the end, since it large kicks my arse in the same way Horn did – I have a bunch of scenes I’m pretty happy with, plus a bunch of characters and a plot, but they refuse to come together in a way that’s meaningful just yet.

It occurred to me a while ago that this approach is something I’ve inherited from many, many years of playing roleplaying games. The way I plan a game session is exactly the same – pick five or six set-piece scenes that offer a cool setting, or character, or monster, and then find a way to link them together in terms of plot or dungeon complex. The difference there is that the linkage is largely a matter of genre convention; as a general rule, you can trust the players to follow the expected path as long as they know the genre you’re referencing. When writing fiction the approach is a little less satisfying, because finding new ways to get to the same destinations is kind of essential to the process.

More Horn-spotting

This time as part of a three book review on Mondyboy’s blog covering a trio of Twelfth Planet releases – Horn, Dirk Flithart’s Angel Rising, and the New Ceres Nights anthology (featuring work by a whole bunch of worthy peeps including Dirk and Angela Slatter).

I’m officially locking myself away and doing minimalist blog posts until I’m done with the current Black Candy draft and the various trips to the hopital (and at the risk of being inappropriate I really hope the later resolves itself first – given the absence of euthanasia legislation in Australia we’re basically watching a family member dehydrate and starve to death, and frankly that’s bullshit).