The Sunday Circle: What Are You Working On This Week?

Sunday Circle Banner

The Sunday Circle is the weekly check-in where I ask the creative-types who follow this blog to weigh in about their goals, inspirations, and challenges for the coming week. The logic behind it can be found here. Want to be involved? It’s easy – just answer three questions in the comments or on your own blog (with a link in the comments here, so that everyone can find them).

After that, throw some thoughts around about other people’s projects, ask questions if you’re so inclined. Be supportive above all.

Then show up again next Sunday when the circle updates next, letting us know how you did on your weekly project and what you’ve got coming down the pipe in the coming week (if you’d like to part of the circle, without subscribing to the rest of the blog, you can sign-up for reminders via email here).

MY CHECK-IN

What am I working on this week?

My to-do list for the coming week is growing rapidly, but on the writing front my core project will be getting to the midpoint of my gonzo post-apocalyptic buddy-cop novelette.

With everything competing for attention this week, my goal is less word-count based and more time-based–I’m aiming for a solid ten hours of work on the story over the coming week.

What’s inspiring me this week?

There were a handful of books and movies I contemplated putting here, but truthfully the thing that has got me most excited this week is the OmniFocus 3 update for the MacBook (brining it in line with the earlier update to the iPhone version). The ability to tag tasks and projects, rather than assign them to a single focus, has transformed the program as a tool.

Prior to the update, I had all my projects divided into the four main categories I use, shamelessly stolen from Work Clean:

  • Finish-able Tasks (easy to do, high expectation of impact/value to long-term goals)
  • Complex Tasks (mentally taxing, but high expectation of impact/value)
  • Distracting Tasks (Easy to do, low expectation in terms of impact/value)
  • Delay-able Tasks (Mentally Taxing, but low expectation in terms of impact/value on long-term goals)

It never quite worked properly because it didn’t take into account the relative importance of the projects attached to tasks–prep for my weekly RPG sessions are frequently in the first-two categories, but it’s rarely more important than preparing an academic paper or getting a story finished.

Being able to tag things with multiple contexts, though, means I can keep my preferred sorting categories and also associate tasks with a particular top-level category such as Thesis Hours, Game Prep, Author Platform, Trad Pub Projects, and Brain Jar Projects. This usually gets me a list that looks like like this than a couple of dozen tasks:

Which is a really little thing, but its been invaluable in getting me moving on a bunch of stuff that would otherwise get lost in the mix of my day. I cleared so many small tasks over the last week that it’s insane, and it helped carve away a lot of the stress I’ve had over certain projects.

What action do I need to take?

I’ve got two documents sitting on my desk, one involving doing a final proof before I start prepping the document for print edition and one that’s already been proofed and just needs to be uploaded. If you see me online or in person this week, feel free to give me a nudge and see how the process is going.

The Sunday Circle: What Are You Working On This Week?

Sunday Circle Banner

The Sunday Circle is the weekly check-in where I ask the creative-types who follow this blog to weigh in about their goals, inspirations, and challenges for the coming week. The logic behind it can be found here. Want to be involved? It’s easy – just answer three questions in the comments or on your own blog (with a link in the comments here, so that everyone can find them).

After that, throw some thoughts around about other people’s projects, ask questions if you’re so inclined. Be supportive above all.

Then show up again next Sunday when the circle updates next, letting us know how you did on your weekly project and what you’ve got coming down the pipe in the coming week (if you’d like to part of the circle, without subscribing to the rest of the blog, you can sign-up for reminders via email here).

MY CHECK-IN

What am I working on this week?

The goal this week is to finish parts 4 and 5 of the current novelette draft, in which a working class thug drives around a post-apocalyptic Brisbane with his nanotech cyborg ex girlfriend and a probably untrustworthy partner, trying to track down a crew of thieves who have ripped off a floating city.

The goal with the story is to pack as much crazy, wahoo-style SF tropes in as I can before it falls over, underpinning it with a solid narrative backbone so that it packs some emotional weight at the end. Basically, experimenting with where the complexity of the story lies, and where it needs to be simple to give the readers something to hold onto.

What’s inspiring me this week?

The WWE network recently uploaded the first year of ECW’s Hardcore TV from 1993 and I spent a good chunk of my week indulging in them. It’s hard to explain why these are so inspiring without knowing the history of wrestling or being immersed in the intricacies of the sport, but think it’s kinda like the plucky-band-of-misfits-making-good sports movie narrative playing out in real life.

The company starts off mimicking the cartoonish approach used by the well-known brands at the time (WWF, WCW), except their stars aren’t as good and their audience is limited. Then they get a new writer/booker coming in who excels at seeing the story that can be told between two wrestlers, finding ways to set up that story in innovative ways, and ways of getting the fans involved in innovative ways that break a lot of the conventional rules. 

When you know the specifics of what they’re doing–and where they end up a few years later–the television run between ’93 and ’94 is something of a master class in building a collective narrative around a brand.

What action do I need to take?

Last week ended up being a lot of busywork and very little actual progress on projects, which is usually a sign that I’m stuck on something or subconsciously fixating on something on the horizon and feeling like I can’t do create work until it’s under control.

Smart money is on the latter–I had a conference paper accepted for January and I don’t currently have a framework for understanding how much work’s entailed in putting it together and doing the necessary uni paperwork. 

Part of my goal for the coming week will be doing the step-by-step breakdown of everything that needs to be done so I’ve got a map of where I’m going 

The Sunday Circle: What Are You Working On This Week?

Sunday Circle Banner

The Sunday Circle is the weekly check-in where I ask the creative-types who follow this blog to weigh in about their goals, inspirations, and challenges for the coming week. The logic behind it can be found here. Want to be involved? It’s easy – just answer three questions in the comments or on your own blog (with a link in the comments here, so that everyone can find them).

After that, throw some thoughts around about other people’s projects, ask questions if you’re so inclined. Be supportive above all.

Then show up again next Sunday when the circle updates next, letting us know how you did on your weekly project and what you’ve got coming down the pipe in the coming week (if you’d like to part of the circle, without subscribing to the rest of the blog, you can sign-up for reminders via email here).

MY CHECK-IN

What am I working on this week?

I hit a thorny bit of the Wail draft last week–a plot choice I thought was right turned out to be wrong, and the story ended up being a bit stuck as a result. Rather than grind my gears against a narrative that wasn’t moving and getting frustrated, I switched my focus over to a short story project about flying cities, the town-based proletariate who live below them, and the relationship between former partners who now find themselves on either side of the social divide as they search for some stolen goods. 

The interesting thing about this project is that it’s part of the 138 unfinished story drafts that have been haunting my to-do list for ages. I started it back in 2010 or so, and largely got moving by applying some of the insights from John Truby’s Anatomy of Story to pull apart the original concept and rebuild it around a narrative core instead of a voice and an idea. 

What’s inspiring me this week?

Seanan McGuire’s Deadland’s novel, Boneyard, which I devoured in the space of three days in the early parts of the week and really should do a post about here on its own terms.

It’s an intriguing beast: probably one of the best narrative works I’ve seen come out of the RPG source material, but it achieves this by largely discarding the conventions of the RPG session and character archetypes and simply building a compelling story out of the core DNA of the world.

The result is a novel that is recognisably set in the Deadlands world, but rarely feels like something you would replicate in a game session. 

What action do I need to take?

I’m slated to deliver the first conference paper of my thesis in January, which is one of those experiences that makes me twitchy because I don’t yet have a good understanding of how to put one together in an efficient way.

My supervisor has recommended a rough outline structure I need to populate, but every time I look at it I feel an enormous sense of resistance predicated on the gaps in my research that would need to be filled…