On Signatures, Land Lines, and The Things that Become Anachronisms

I spent the weekend going through page-proofs of stories I wrote a decade ago, and one of the things that struck me were plot elements that seem anachronistic to me ten years later. The main culprit was Briar Day, which features two ex-lovers talking on the phone will all manner of chaotic things have them trapped in their respective houses.

2007 wasn’t that long ago, but it was still an age where smart-phones were just coming to prominence, logging on to social media still seemed like a shiny, new experience, and you could still set a story where getting news from a 6:00 PM report on TV seemed more logical than anything else. All the communication takes place through landlines, with no chance of knowing who is calling before you answer, and the story’s engagement with the more toxic elements of masculinity seems quaint given the rise of MRAs, GamerGate, and everything else in the years since it first saw publication.

Twelve hours after finishing the proofs – and talking myself out of rewriting the story simply because it all seemed so old-fashioned to me now – I woke up to the news that Mastercard is starting to phase out signatures as a form of credit card security.

It’s weird to think that signatures are going the way of landline phones, but it makes all kinds of sense. Signatures are a tool of a bygone age, in terms of maintaining security, and I can’t remember the last time I actually saw my signature checked when using a credit card.

Things move on.

When you run a con, you’re never really not-running a conference…

In the weeks before a major event, you never really switch off. You just power down for a bit, waiting for the next call where you leap into action and get things done.

We are five weeks out from GenreCon, and it’s my sixth go-around running a big event, so I know what to expect from this bit. I know that I cannot be trusted with an iron, because we’ve entered the period where I will just leave it on. I know I’ll climb aboard the wrong train and go 25 minutes out of my way before it occurs to me that I should be home by now. The nightmares have started and the constant, low-key adrenaline has set in.

People keep reassuring me that things will be fine, and I’m about 99% sure that they will be, and event like GenreCon is a lot of moving parts and this is the period where I’m not responsible for all of them. There’s a lot of handing off to others and waiting for news to filter back, and there’s a lot of points where people who aren’t familiar with the con start interacting with systems and processes.

This is the point where we start finding out what I’ve got right this year, and what can be improved next time. It’s the point where I am on alert at all times, in case I can circumvent just one more thing and keep it all running smoothly.

I play a lot of computer games in the lead-up to a con, because they’re relatively easy to immerse myself in when needed and put down when it’s time to fix something. I mainline a lot of TV. This year, I’m gearing up to run a D&D campaign for the first time in seven or eight years, and the sudden shift from very rules-light to moderately rules-intensive systems gives me plenty of things to tinker with when I need to keep my brain distracted.

It’s also a good time to learn new skills and experiment with my practice. Last time around, I switched over to drafting in notebooks after writing on PCs for nearly a decade. This time, I’m putting things into place to launch a micro-publisher going by the name of Brain Jar Press before the end of the year, the culmination of several months of set-up and planning.

Things I Am Currently Doing, September 8 2017 Edition

  • Sitting in the UQ postgraduate room, waiting until midday when I will go and meet with my supervisor about the work I’ve done while she was away at WorldCon. Happily, I can report that there’s been some movement in my thinking about Dramatic vs. Iconic characters in series works that will be useful to explore in my creative project, and I’m on track to finish the first of my novella drafts by the time we hit the end of September.
  • Working on said novella draft, dubbed Project: Red in my to-do list. The current word-count is spread the full length of the project, mapping out the plot and its movement, so much of what’ remains is going through to flesh out scenes and make them make sense.
  • Working on Project: Gladiator, which will be the first in a series of short, very pulpy novels that I may-or-may-not have danced around the idea of writing a few times on social media. Currently one-sixth of the way through and just sorting out the voice issues – I’m starting to deploy present tense, as this is very much trying to capture a B-movie feel and present tense is the tense of film treatments and scripts.
  • Working on Project: Beeman, which started out as a novella and is probably going to trundle into short novel territory.
  • Proofing The Birdcage Heart and Other Strange Tales, a collection of short fiction that I put together to test some ideas I was reading about for the thesis and liked enough to put as a book. This one brings together twelve stories on the fantasy/magic realist/slipstream end of my work.
  • Putting together Not Quite The End Of The World Just Yet, which will essentially be the follow up for the above that brings together some of the stories I’ve done which fit in the range between slipstream and SF.
  • Preparing to put together an email newsletter, which is one of those things I’ve been toying with for nearly a year now and have no real reason to avoid anymore.
  • Hyperventilating and fretting about things.
  • Getting everything in place to finish off a thing that’s been on my list as Project: Countdown for nearly a year now, waiting for me to finally commit to it.
  • Hanging with guinea pigs, which are considerably cooler than I first thought they would be.