Awesome Things About 2009 – the Rest of the List

Perhaps unsurprisingly, I ran out of 2009 before finishing the list. Given that I’ve managed to start 2010 with a whole bunch of stuff unfinished, much of it urgent and really needing to be done, I give you the truncated version of what would have rounded out the fifteen awesome things about 2009.

10) Non-Fiction, Part One: Booklife, Jeff VanderMeer

I’ve been known to bemoan the fact that there are very few resources for writers that actually teach you the stuff you need know once you’ve got the basics of things like “plot” and “character” and “not looking like a crazy freak when submitting” under control. In many ways the learning curve for writing becomes a hodge-podge of received wisdom and scraps of knowledge gleaned from conversation, with the occasional outright question being asked of friends and contacts further along the path when need be.

From that point of view, Jeff VanderMeer’s Booklife is one of the best writing guidebooks I’ve come accross in a decade. Very little in this book actually focuses on how to write, but there’s a lot of detail on how to be a writer. The chapters on how book promotion works and what VanderMeer does off his own bat are worth the cover price on their own (part of me dearly wishes it’d been released before Horn came out – it might have saved me from sounding like a rambling goose when people interviewed me). The book itself is freaking awesome, but there’s also a blog built as support for the book content.

This honestly would have been the best writing book I read all year if I hadn’t immediately followed it with…

11) Non-Fiction, Part Two: About Writing, Samuel Delany

Four words of advice for writers: go buy this book. I sure as hell wish I’d read it ten years ago – it would have saved me all sorts of grief and made my job as a creative writing tutor a hundred times easier. Delany is so frighteningly insightful and smart about a) how writing works, and b) why writing works that way, that I spent two months paralysed with fear every time I sat down to the keyboard. While most how-to-write books focus on the stuff that’ll make an okay writer into a good one, this one is focused on folks who have got the basics down and want to really fine-tune their process. Freaking. Awesome.

12) Call of Cthulhu Peeps

I’ve been playing Call of Cthulhu once a week with more-or-less the same group of people for nearly two years now. Our Sunday night games are an ingrained part of my schedule, to the point where nearly everyone in my family has finally learned that trying to call me on a Sunday evening is an exercise in futility for I will be off pretending to be a young chap in the 1920s going slowly mad as the reality of horrors from beyond space and time are revealed. As a shut-in writer-type who spends most of his time with the computer, getting out to catch up with the folks who play Cthulhu is frequently one of the high spots of my week. The fact that they’re generally awesome types and the campaign is starting to develop the kind of depth you only get by playing in the same setting with the same people for a prolonged period is something of a bonus.

13) The Gen Con Oz Guests

Towards the middle of 2009 I found myself organising the seminar program for Gen Con Oz on somewhat short notice.  In the midst of that my computer died, right in the middle of writing up the seminar program. Needless to say, it was a frantic period filled with much profanity on my my end, but it never quite hit the level of angst it should have because the various Gen Con Oz Guests (and Volunteers) were made of unmitigated awesomeness.

I urge you to seek out and buy the work of the following folks: Karen Miller, Keith Baker, Jason Bulmahn, Marianne De Pierres, Kylie Chan, Matt Farrer, David Conyers, Rowena Daniels, Steve Darlington, and Ryan Naylor.

14) Novel Draft

As in: I finished one. The first I’ve actually finished since I was twenty, which means there was a good period of thirteen-odd years where I wandered around living in fear of the novel (of course, to be fair, I also lived in fear of the short story and a variety of other forms). And once I’ve cleared the bulk of lasts weeks job off my desk this afternoon I’m going to get back to work on the redraft and finish the damn book.

15) Writing

I spent seven or eight years being a PhD student who wanted to be a writer. Somewhere in the middle of 2009 I managed to invert that – writing felt like a tangible enough activity that it kind of succeeded the thesis in terms of how I thought about my process and structuring my day.

Net result: A multitude of things went wrong this year – I spent most of it broke and angry and managed to fuck-up my thesis in a moderately mundane manner – but I wrote a lot and submitted and things seemed to keep coming togehter. Stuff got published. Stuff got reviewed. Horn came very close to selling out (last word before Christmas – four copies left). People invited me to write stuff for their projects, which is one of those experiences that still bewilders me beyond all belief.  Heck, the fact that people actually read things I write still catches me by surprise.

Given that I’d expected 2009 to be a wasteland as far as writing went (2008 sucked – we do not speak of it – and very little new work got done), this year has been awesome .

Which leads me to my resolution for 2010: Don’t fuck it up, dumb-ass.

A short review of Avatar in 10 parts

1) I’m going to find every mother-fucker who tried to convince me I’d like this film and I’m going to punch them in the arm. If they trotted out the “you just have to turn your brain off” logic, I’m going to punch them twice. I turned my brain off, as advised. It was still too stupid for me to actually like it.

2) To be fair, there were some good bits. Many of them recycled from Aliens, the last film James Cameron made that I actually liked. I liked Giovanni Ribbisi’s evil corporate guy far more than I liked Paul Reiser’s evil corporate guy. And Michelle Rodriguez in an ornithopter makes up for a variety of ills.

3) At the end of the first hour, I hoped that this might not be an utter disappointment. The opening is solid, the characters get onstage pretty quickly, the set-up is full of bad naming conventions but otherwise okay. Conflict is established: the marine among the field researchers; the humans against the world; Ripley versus Paul Rieser; that second Avatar pilot getting jealous of Jake’s success with the Navi. Sure, most of that conflict disappears once Sully is inside the Avatar, but maybe it’ll come back.

4) At the end of the second hour, I decided there really should be some Disney song about A Whole New World playing over the top of the long sequences where we learn that the world is magical and interconnected for the ninth or tenth time. Said sequences do a great job of showing of the technology and creating spectacle, but also eliminates every character arc but one. Most of the more interesting arcs are blatantly written out via voice-over.

4b) I’ll be honest here – Avatar is primarily about spectacle. I don’t do spectacle. My first response to the Grand Canyon was “It’s a hole in the ground; lets go do something else.” Couple this with being an SF fan from way back and most of Avatar is really just well-rendered vistas of standard SF/Fantasy landscapes. If they wanted to do that, they should have just made a computer game.

5) At the end of the third hour, the movie had tried to perk me up by saying “Dragon’s versus Ornithopter’s, dude. Come on, this is cool.” For the most part, it was too late – I was bored and irritable and just wanted the fucking film over. Still, it was a cool fight scene. It lured me in. Then things got really stupid. Deus ex Machina stupid. And it tacked on a hand-to-hand fight scene it didn’t need, and tried to play out the character arc I would have been interested in if they’d actually bothered to build it at some point.

5b) The worst line in this film – and there are some contenders among the rather generic dialogue – comes in the finale twenty minutes when the hard-arsed marine captain squares off against our hero Sully and asks “how does it feel to betray your own race?” and you’re left thinking “you know what, it’d be nice if someone actually put some thought into that before this point in the script.”

6) Okay, the turning off my brain thing mentioned in point one? I can do it. Honestly, I can. I own copies of The Chronicles of Riddick. And Desperado. Heck, I own a copy of the Core. And I really, really liked Aliens. The thing is, most films where I turn off my brain basically say “look, if we have subtext it’s primarily accidental. We’re just chasing after the next cool thing.” They know that Subtext is a two-way street – you can’t promise it and walk away just because you have pretty visuals and nice action sequences. Avatar promised subtext and meaning. I paid attention. It decided I wasn’t getting it, despite the fact that the subtext is relatively shallow, and proceeded to beat me around the head with said subtext for the final hour of the film.

7) Seriously, the best thing in this film is Michelle Rodriguez flying a gunship.

8) Pandora? Sully? Grace? UNOB-FRICKEN-TANIUM? Worst naming conventions since the Chronicles of Riddick. And at least the Chronicles of Riddick knew it was an unrelenting sequence of cheese and action-sequences with all the depth of a wading pool.

9) 3D movies give me a headache.

10) Good things about this movie: Michelle Rodriguez; Sam Worthington; Paul Reiser Giovanni Ribisi; Ripley; the ability to endlessly snark about its failings; ornithopters. If someone would just take these elements and, say, remake Dune or put out a new Alien movie (without Predators), I’d be a happy man. ‘Cause there’s potential there for something awesome, especially now that Avatar’s gotten the obligatory “new film technology’s endlessly wanky film that’s really about how awesome said new film technology is” out of the way.

End Note: All of this leaves off the original objection to the film I posted on facebook a while back – that it’s going to be the same tired replay of white post-colonial guilt we’ve seen in shit like the The Power of One and Dances with Wolves and every other story where a white block from the conquering nation saves the tribe by becoming one of them. Needless to say, that objection remains, but I’m saddened to discover that there’s really no attempt to complicate the the narrative beyond that. Here’s one of those hints to take home – you can write a gritty story about the evils of corporations, or you can write a fairy tale. It’s fucking hard to do both in the same story, and Avatar falls apart about the point that it tries.

Awesome Things about 2009 (9/15): Amanda Palmer, Live

Once or twice a year I get out to see a live gig that reminds me why I like going and seeing live music. It happens far less often these days than it did in the past, but as a Dresden Doll’s fan it was kind of inevitable that I’d sell internal organs in order to go see the Amanda-Fucking-Palmer solo tour when it passed through Brisbane.

Short version: Awesome
Long version: totally worth living without a spleen until I can buy mine back from the pawn broker.