Blocking, Prose, and the Perfect Combination

A few weeks back, when I first discovered Every Frame a Painting, I spent a lot of time re-watching Tony Szhou’s tribute to Robin Williams and the way he moves in movies. It’s one of the most succinct explanations of the importance of good blocking in a series that is full of great instalments that examine good blocking and framing (see also the episode on movement in the films of Akira Kurasawa, which is brilliant).

The bit that particularly resonated with me was a section where he examines back-to-back clips from Jumangi as an example of what Blocking actually is:

“Good blocking is good storytelling. If you’d like to see this for yourself, pick a scene and watch how the actors move…You can watch this film with the sound off, and still understand most of the story. That’s good blocking. Everything you need to know about the characters, their relationship, and how it changes, is presented to you through physical movement.”

I loved this particular episode because, as a writer, I struggle with blocking. Worse, I like to write the kinds of stories where good, clear blocking would be an incredible advantage, but I’ve never really been able to wrap my head around the way it works in fiction. The clarity that Szhou talks about – the ability to strip everything away from a scene and tell the story in action alone – is a very visual process. Delivering the same same result in prose was a much harder thing to conceptualise.

In one of those incredible acts of good timing, I was reading Jeff VanderMeer’s Wonderbook a few days after I first went through the entire run of Every Frame a Painting. In his section on editing and redrafting, VanderMeer suggest an exercise where you go through each scene and pull out every action or act that occurs there. Not the stuff that happens off-stage, or before/after the scene begins, but the action that occurs in the narrative present.

It was a singularly confronting exercise.

I tried it out on a short story I’d been submitting for a while, which occasionally got nice feedback but ultimately a rejection. The results were…surprising.
Take this example, from the first scene of a short story I’d been submitting without any real success. The moment I separated out the action, the problems became clear.

Selby talked crap.
I didn’t believe her.
Selby found me first, ahead of the others.
She said.
I nodded.
I kept staring at Selby’s hair.
She said.
I said
Selby closed her eyes. She said.
I said.

There were ten action takes within the scene – not a lot, but it’s a short scene, maybe two hundred and fifty words – and nearly half of those were either events that took place outside the narrative present (highlighted in red) or actions that were either internal activity or a continuation of an action I hadn’t established (highlighted in purple).

When you strip those problems out, I’ve got a scene where the most significant action is dialogue, a nod, and a character closing their eyes. Actions that may be significant, if deployed properly, but largely crop up in my writing as a place-holder reaction to something another character says. They’re a narrative pause, not really adding anything significant to the scene.

I found myself thinking of Tony Szhou’s quote about blocking as I did this, because suddenly a means of figuring out blocking in prose seemed possible. VanderMeer follows this exercise up with a list of questions to ask yourself about a scene – does every action have a consequence? Is there true cause and effect? Is your progression from one action to the next sound?

Increasingly, as I applied this exercise to my work, the answer was no.

But figuring out the solutions was so much easier. That scene above? Highlighting the problems like this immediately gave me solutions. Start the scene early, build a sequence around the reveal of the hair. Let that underscore the dialogue and add contrast, rather than relying on the conversation to carry the momentum of the story.

Doing it for the whole story allowed me to go through and mark out the problem actions. No more nodding. No more closed eyes. No more action that takes place outside the narrative frame. A story I thought was pretty good starts to reshape itself into something very different, very new, and ultimately better. I

But this post isn’t about blocking and editorial processes (although, yeah, try that exercise if you’ve never done it before. The feeling of control you get over your work is incredible).

What’s important is this: good writing advice isn’t always obvious. The thing you need to hear will shift by time and expertise, and what seems like ordinary or unimportant advice one day will become incredibly useful the next.

Watching Every Frame A Painting on its own would have piqued my interest in blocking, but not given me a framework for figuring out how to apply it. Wonderbook gave me a framework for applying it, but I’d read that section of the book a dozen times without seizing upon why it was really important to go through that process. It’s the combination of the two, back to back, that allowed for a moment of epiphany where problem and solution were put together in a very clear, very meaningful way.

When it comes to figuring shit out, in writing, you need to cast a broad net and you need to keep paying attention. Put bits of advice together to see how they resonate.

You need a plurality of voices, talking about similar things in very different ways, in order to find the combination that makes the best sense for you.

Awesome Things About 2009 – the Rest of the List

Perhaps unsurprisingly, I ran out of 2009 before finishing the list. Given that I’ve managed to start 2010 with a whole bunch of stuff unfinished, much of it urgent and really needing to be done, I give you the truncated version of what would have rounded out the fifteen awesome things about 2009.

10) Non-Fiction, Part One: Booklife, Jeff VanderMeer

I’ve been known to bemoan the fact that there are very few resources for writers that actually teach you the stuff you need know once you’ve got the basics of things like “plot” and “character” and “not looking like a crazy freak when submitting” under control. In many ways the learning curve for writing becomes a hodge-podge of received wisdom and scraps of knowledge gleaned from conversation, with the occasional outright question being asked of friends and contacts further along the path when need be.

From that point of view, Jeff VanderMeer’s Booklife is one of the best writing guidebooks I’ve come accross in a decade. Very little in this book actually focuses on how to write, but there’s a lot of detail on how to be a writer. The chapters on how book promotion works and what VanderMeer does off his own bat are worth the cover price on their own (part of me dearly wishes it’d been released before Horn came out – it might have saved me from sounding like a rambling goose when people interviewed me). The book itself is freaking awesome, but there’s also a blog built as support for the book content.

This honestly would have been the best writing book I read all year if I hadn’t immediately followed it with…

11) Non-Fiction, Part Two: About Writing, Samuel Delany

Four words of advice for writers: go buy this book. I sure as hell wish I’d read it ten years ago – it would have saved me all sorts of grief and made my job as a creative writing tutor a hundred times easier. Delany is so frighteningly insightful and smart about a) how writing works, and b) why writing works that way, that I spent two months paralysed with fear every time I sat down to the keyboard. While most how-to-write books focus on the stuff that’ll make an okay writer into a good one, this one is focused on folks who have got the basics down and want to really fine-tune their process. Freaking. Awesome.

12) Call of Cthulhu Peeps

I’ve been playing Call of Cthulhu once a week with more-or-less the same group of people for nearly two years now. Our Sunday night games are an ingrained part of my schedule, to the point where nearly everyone in my family has finally learned that trying to call me on a Sunday evening is an exercise in futility for I will be off pretending to be a young chap in the 1920s going slowly mad as the reality of horrors from beyond space and time are revealed. As a shut-in writer-type who spends most of his time with the computer, getting out to catch up with the folks who play Cthulhu is frequently one of the high spots of my week. The fact that they’re generally awesome types and the campaign is starting to develop the kind of depth you only get by playing in the same setting with the same people for a prolonged period is something of a bonus.

13) The Gen Con Oz Guests

Towards the middle of 2009 I found myself organising the seminar program for Gen Con Oz on somewhat short notice.  In the midst of that my computer died, right in the middle of writing up the seminar program. Needless to say, it was a frantic period filled with much profanity on my my end, but it never quite hit the level of angst it should have because the various Gen Con Oz Guests (and Volunteers) were made of unmitigated awesomeness.

I urge you to seek out and buy the work of the following folks: Karen Miller, Keith Baker, Jason Bulmahn, Marianne De Pierres, Kylie Chan, Matt Farrer, David Conyers, Rowena Daniels, Steve Darlington, and Ryan Naylor.

14) Novel Draft

As in: I finished one. The first I’ve actually finished since I was twenty, which means there was a good period of thirteen-odd years where I wandered around living in fear of the novel (of course, to be fair, I also lived in fear of the short story and a variety of other forms). And once I’ve cleared the bulk of lasts weeks job off my desk this afternoon I’m going to get back to work on the redraft and finish the damn book.

15) Writing

I spent seven or eight years being a PhD student who wanted to be a writer. Somewhere in the middle of 2009 I managed to invert that – writing felt like a tangible enough activity that it kind of succeeded the thesis in terms of how I thought about my process and structuring my day.

Net result: A multitude of things went wrong this year – I spent most of it broke and angry and managed to fuck-up my thesis in a moderately mundane manner – but I wrote a lot and submitted and things seemed to keep coming togehter. Stuff got published. Stuff got reviewed. Horn came very close to selling out (last word before Christmas – four copies left). People invited me to write stuff for their projects, which is one of those experiences that still bewilders me beyond all belief.  Heck, the fact that people actually read things I write still catches me by surprise.

Given that I’d expected 2009 to be a wasteland as far as writing went (2008 sucked – we do not speak of it – and very little new work got done), this year has been awesome .

Which leads me to my resolution for 2010: Don’t fuck it up, dumb-ass.