All Writing is Political

I’m about to commit a metric butt-load of white-male-privilege sins by being a white-male-guy whose linking to another white-male-guy saying sensible things about writing and feminisim, but just this once I’m going to be okay with it.

Chuck Wendig wrote a post about Sexism and Misogyny in Publishing. It got some responses, ’cause Chuck knows his shit when it comes to building an audience on the internet, and so people link his posts around.

Then he wrote a response to the responses, and called out this particular piece of bullshit in a way that had me punching the air like a madman.

“BUT IT DOESN’T SERVE THE STORY!”

Worst excuse ever.

I hate this excuse. I hate it like I hate the DMV, hemorrhoids, airline travel delays, and bad coffee. I hate it because it suggests that writers are not in control of their own stories, that they are merely conduits for some kind of divine unicorn breath, some heady Musefart that they can’t help but gassily breathe onto the page. I AM VESSEL. STORY IS LOA.

I hate it because it absolves you of ever having to change anything — whether that means changing a character’s race or sex or even just making edits to improve a story.

I hate it because it allows you to rely on lazy crutches, institutional biases, stereotypical culture patterns, and a whole lot of horrible shit-ass storytelling.

I hate it because it excuses you from making effort or taking responsibility.

Chuck Wendig, CHALLENGING RESPONSES TO SEXISM AND MISOGYNY

There is nothing in this world that pisses me off like a creative artist who absolves themselves of the responsibility that comes with having an audience. Stories are inherently political – the climax of any story is predicated on a Moral Choice, so you can’t get away from putting forth a moral stance and political worldview.

Take that shit seriously. Think about what you’re doing.

And, for the love of all that’s fucking holy about art and writing, don’t pretend you have no control over your work.

Pledging My Allegiance to the Fake Geek Army

There are days when I feel insufficiently geek.

Don’t get me wrong – I do plenty of things that are geeky as hell – I play, on average, 1.5 face-to-face RPG sessions a week, have a semi-regular influx of graphic novels appearing in my mailbox, and the staff at my local Fantasy, SF, and Crime bookstore know me on sight. I can just about make it through an entire week of wearing shirts with pictures of C’Thulhu on them without having to do laundry. When I run out of Lovecraft inspired T’s, I’ll move on to my collection of web-comic shirts without missing a beat. That should keep me going for a month or so before it’s time to hit the washing machine.

Two of my favourite TV shows are Justice League: Unlimited and Avengers: Earth’s Mightiest Heroes. I just dropped a whole buttload of cash on the reprints of Larry Hama’s classic GI JOE series from Marvel in the 80s and 90s, and should you feel the need to question *why* I did that, I will fucking school you on why that shit is awesome beyond belief (hint: it’s so not the series you’d expect after seeing the words GI Joe).

The fact that I cannot find volume 7 of said GI JOE reprint series still bugs the hell out of me.

Plus, you know, there’s that thing where I write science fiction and fantasy short stories. And over 200,000 words of imaginary pro-wrestling fan storytelling that’s related to my only real computer game addiction.

By the standards of the rest of the world, I’m pretty damn geeky. I just…don’t feel it.

Now, sure, the list of geek things I *utterly fail to understand* is probably just as long as the things I’m a fan of. I don’t, for example, understand the appeal of CosPlay or Star Trek or, let’s be honest, the vast majority of hard SF. Stargate fans make my teeth hurt. Battlestar Galactica fans too (seriously, people, I’m glad you enjoyed it, but you’ll never convince me that it’s worth giving it another try. Please stop trying).  Geeks who don’t play D&D bewilder me. Hardcore anime fans? Look, I enjoyed a handful of movies in the early nineties, but don’t expect me to be conversant with anything newer than Astro Boy and the original version of Macross that got released into the US.

I can almost wrap my head around collecting figurines – almost – but the sole figurines I’ve got display in my house were either gifts or remnants of my childhood that I’ve kept around for sentimental reasons. Or, you know, gaming miniatures that came pre-painted. The original sculpt of the Huge D&D Miniature’s Behir was frickin’ sweet. I named mine Gomez and he spent years living on top of my CD cabinet.

Now, back to my point. All those things I don’t get? The people who do get it are slightly weird to me. As in, I know that they enjoy what they’re doing and I accept that they’re also a part of the geek subculture, but I don’t feel a bond with them, you know? They’re just people, doing their thing, same as I am.

And that’s cool.

Geek Culture is not a homogeneous thing. People who try to tell me otherwise are usually regarded with a strange mix of pity and bewilderment.

People who try to tell me it’s homogeneous while simultaneously perpetuating the stereotype of geeks as sexually-frustrated losers who are threatened by others get treated with outright fucking contempt.

If people are going to perpetuate the dialogue regarding “fake geek girls” and believe there is truly is such a thing, I hereby asks that I be included in the ranks of the “fake geeks.” I may not be a girl, but I’m totally down with being a member of the Fake Geek army. I mean, I’m okay with sharing a subculture with a bunch of people who don’t share all my enthusiasm. I’m okay with sharing a subculture with people whose enthusiasms leave me cold. I don’t demand that everyone I know understand the history of D&D and know how to translate words like THAC0 into intelligible English.

And I just can’t wrap my head around sharing a subculture whose primary modus operandi seems to be being an unbearable, sexist fuckwit. I mean, seriously, could we just not? I’m a white, university educated, middle class, middle-aged man – the veritable poster-child for privilege and rocking through life on the “easy” setting – and even I’m seriously fucking weary of the inherent sexism some branches of geek culture trot out on a semi-regular basis of late.

So I’m choosing to defect to the ranks of Fake Geeks.

At this point, it looks like Fake Geekery more my speed. I get to enjoy stuff I like without having to devote my entire life to it, plus I no longer have to swing around my geek cred like a club in order to prove my masculinity. This seems like a pretty good deal. Plus – bonus – it seems like I’d get to hang out with a better class of human being.

Now if only someone would offer a Fake Geek and Proud  t-shirt of some kind…

Guest Post: Get the MESSAGE with Steve D.

It’s relatively rare that I turn this blog over to someone else to make a guest post, but for the last few months my friend Steve has been putting together a thing called The MESSAGE. Given that he’s tackling one of my personal bugbears – the tendency towards misogyny among gamers – I wanted to amplify his message and asked him if he’d be interested putting together a blog post explaining things. With that, I’m going to hand things over:

The-Message-Advert-3My name’s Steve. I’m the creator and co-director of the MESSAGE. That’s an acronym that stands for Men Ending Slurs and Sexist Attitudes in the Gaming Environment. We’re a world-wide online-based campaign group dedicated to encouraging, supporting and educating men in order to make all types of gaming more welcoming to women, and other minorities. You can find us at www.gamermessage.com and follow us on Facebook and Twitter. Please do – the movement can only work with lots of support.

I decided to set up The MESSAGE earlier this year after a series of events revealed that gaming culture had become even more inveterately sexist than it once was. Along the way, the world of online gaming had removed any pretence towards civility, leading to a culture that constantly, savagely, and endemically attacked women in gaming, a larger culture that cheered it on, and an industry that profited from it.

I could point you to some links that exemplify the kind of thing I’m talking about, but they are legion and easy to find. Indeed, one reason I decided to do the MESSAGE is that everyone seemed to be reporting how bad things had gotten, but hardly anybody seemed to be doing anything to try to change things. Which is not to say that reporting the problem is worthless, especially since there were a few people out there who didn’t know how bad things had become.

If you are outside gaming and don’t know the kind of things I’m talking about, or miraculously, inside gaming and the same, find a female gamer and ask her. That’s how bad things are: you will not find a female gamer without a horror story to tell. What’s shifted in the last ten years is, aided by anonymity, the tone has become more aggressive and more sexualized.

But most people inside gaming knew there was a problem, and that there has always been a problem. Which is why almost nobody inside gaming has asked me why we need this movement. So far, almost everyone has been supportive of the idea, readily acknowledging its need and commiserating at the state of things that require it.

So nobody has asked why. But some people have asked why me.

It’s a fair question to ask, and a fair question to ponder when I’m asked to write on a blog which, to quote Peter, combines the themes of “writing, gaming and anger”, where the anger is mostly political. If you were to ask someone about me, they’d probably tell you that those three things – politics, writing and gaming – define my life pretty strongly. If I’m not asleep, chances are I’m doing one of those three things.

And – by choice and careful selection, of course, not accident – most of my gaming friends are equally political, and angry, and on the same side of the aisle, if only because the underdog and the outcast also tend to be on that side.

It’d be nice to pretend there was a great and important reason behind this. Say that perhaps board gamers are better at seeing the big picture between powerful forces or have more experience thinking in terms of campaigns and strategy. Or maybe that roleplaying games teach us empathy for other points of view, making us quicker to see the needs of minority groups and the oppressed. Heck, maybe being a social outcast for liking geek hobbies led me to support other outsiders, shifting from geek to freak.

But that’s all lies. I was a political animal before I was a gamer, although to be fair my parents were pretty keen on me being both from an early age. I remember taking part in a few peace marches as soon as I was old enough to walk – and taught to play 500 as soon as I could hold the cards. The former came from my mum, the latter from my dad, and I don’t think there was any sense from them that the two things necessarily belonged together.

If there is a link, it goes the other way. I’m not political because I’m a gamer, I’m a gamer because I’m political. Or because I refuse to sit with the status quo when it seems unfair – which is the same thing, really.

My mother taught me to question everything, and one thing I found very quickly when I went to school at the age of five was that everything needed questioning. The people I was supposed to associate with were violent thugs who were quick to despise me. The people I wasn’t supposed to associate with were polite and considerate, cerebral and creative. The former – the boys – tended to abandon imaginary games early for more physical diversions, but the girls kept their dolls and fantasies longer. The boys had trouble sitting still and staying inside, things I always preferred, but the girls were taught from a young age to be quiet and reserved. So from the earliest moments, I hung out almost exclusively with the girls, and together, we discovered games.

Certainly, having two sisters made me more comfortable around the other sex, but what was far more important was, even then, my ability to figure out what mattered, and ignore arbitrary classifications from systems I didn’t believe in. To value people for who they were, not the group in which they were placed. To refuse to believe the separations between people were worth anything at all. To ignore the authority figures and the bullies who said I should believe otherwise should be otherwise.

If I hadn’t been like that, I wouldn’t have played with the girls all those years. Being smart, I might have still hid in books, but without friends, I couldn’t have played. I would never have found anyone to sit with me in the library and play card games and board games over and over again. Without that, I might have pushed away my parents’ love of 500 and been more interested in the tool set or chemistry set they bought me. And I might not be the gaming nut I am today. I might never have become a published game writer and game designer. I might never have met my card-playing friends at university whom I still see to this day. I might never have played Bridge, or Settlers, or Talisman, or rolled a d20 to save versus dragon breath, experiences which shaped so much of my life.

Being a gamer has made me who I am. But becoming a gamer required me breaking out of the mould and seeing the world differently. It required not just being the only boy who was hiding in the library and helping the teacher. It required being the boy who played with the girls.

So when I hear of people ignoring female gamers, or driving them away with terrible behavior, or worst of all, telling them outright that they do not belong in the hobby because it is for men, and that they should get back in the kitchen where they belong – which they do say, all the damn time – I get angry.

I get very, very angry indeed.