What Writers Ought to Know About Die Hard, Part Three
So I’ve been meaning to write the last three Die Hard posts for a couple of months now, transforming my raw notes into something readable, but my life was basically mugged by putting together the GenreCon program, then chairing panels at the Brisbane Writer’s Festival, then coping with the fact that GenreCon’s attendance kinda exploded, […]
What Writers Ought to Know About Die Hard, Part Two
So my friend Kevin was in town this weekend to talk about a project he’s putting together, which meant we spent a lot of time talking about narrative structure and the way character works and how to do a lot of effective storytelling without wasting too much time on things. Die Hard, unfortunately, wasn’t in […]
What Writers Ought to Know About Die Hard (Part One)
Normally, when I sit down to write a Trashy Tuesday Writing School post, it’s because I’m trying to redeem some element of sitting down and watching a terrible movie. Films like the Josh Kirby series, which started badly and ended badly and reached a high water mark around number 3, or Speed Racer, which is […]